The multi-language dialogue in this Babel of nations participates in conveying the organic, continuous feeling of human perception caught in the midst of inhumanity. Thus, the Inferno we journey through cannot be entirely assessed by the eyes of the viewers, only partially reconstructed in their minds. Depicting an accurate world as truthful to history as possible, the events and places of the horror are shown in fragment, leaving room for the imagination of the viewer. The use of shallow focus photography, the constant presence of off screen elements in the narration of extended takes, the limited visual and factual information the main character and the viewer can have access to - these were the foundations of our visual and narrative strategy. We follow the main character throughout the film, reveal only his immediate surroundings, and create an organic filmic space of reduced proportions closer to human perception. Two days in the life of a man forced to lose his humanity and who finds moral survival in the salvaging of a dead body.
This film does not tell the story of the Holocaust, but the simple story of one man caught in a dreadful situation, in a limited framework of space and time. Our aim was to take an entirely different path from the usual approach of historical dramas, their gigantic scope and multi-point of view narration.
Son of Saul is an ambitious film carried out in an economical manner, plunging its viewer directly into the heart of a concentration camp.